Animal |
Class that represents an Animal, which is a space on the GameBoard.
|
BoardSpace |
A space on the GameBoard which a Player can land on and interact with.
|
Card |
Represents a Card in the Deck.
|
Deck |
Manages a deck of Cards, from generation to selection.
|
Dice |
Handles the rolling of dice to decide player movement.
|
Game |
Manages the game state and runs the game itself.
|
GameBoard |
Class that handles storing and managing the data relating to the board,
including the spaces on the board.
|
IOHelper |
Class to make inputting data much easier.
|
Main |
Entry point for the game.
|
Player |
A Player who is engaged in the current game.
|
StringTools |
A collection of utilities for modifying Strings.
|