| Animal |
Class that represents an Animal, which is a space on the GameBoard.
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| BoardSpace |
A space on the GameBoard which a Player can land on and interact with.
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| Card |
Represents a Card in the Deck.
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| Deck |
Manages a deck of Cards, from generation to selection.
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| Dice |
Handles the rolling of dice to decide player movement.
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| Game |
Manages the game state and runs the game itself.
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| GameBoard |
Class that handles storing and managing the data relating to the board,
including the spaces on the board.
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| IOHelper |
Class to make inputting data much easier.
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| Main |
Entry point for the game.
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| Player |
A Player who is engaged in the current game.
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| StringTools |
A collection of utilities for modifying Strings.
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